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Wind·Riders Concept design

Character Design / Digital Illustration

Natalia Martín

Procreate 

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Charcter design concepts for a racing video game. 

Each character has a different flying device, all of them based on the same anti gravity technology.

There are aerial and ground circuits combined on each race. 

MI4

 

This rider is very particular. She combines the anti gravity tech with a glide technique. Two mechanical wings deploy when she raises, giving the pilot very good control. She is very fast in air based circuits, but not the best rider in the ground stages 

SV8

 

SV8 used to work in the rescue team. She has become a pilot because she needs the money. With one of the heaviest equipments, she is one of the most stable pilots,  but not the fastest one.

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K34

A mysterious pilot with no known origins. She uses an undetermined device to fly. She is the fastest pilot, also in the ground circuits. The main problem is the low steadiness. Her technology is the most difficult to control. 

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